- AmbientSounds - Bobby - Comforts - Concurrent Chunk Management Engine - Crate Delight - Easy Magic - Exposure - Farmer's Delight Refabricated - More Delight - ScalableLux - ServerCore - Smarter Farmers - Sounds Physics Remastered - Storage Delight - Traveler's Backpack - Visual Workbench - Xaero's Maps x Waystones - Zoomify
121 lines
5.1 KiB
TOML
121 lines
5.1 KiB
TOML
[camera]
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#Default focal range of the camera (without a lens attached).
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#Allowed range: 10-300
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#Default: 18-55
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default_focal_range = "18-55"
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#Can attack while looking through Viewfinder.
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#Default: true
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viewfinder_attacking = true
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#Camera distance in thirdperson-front mode. Default: 1.75
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# Default: 1.75
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# Range: 0.1 ~ 4.0
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selfie_camera_distance = 1.75
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#Shifts viewfinder view down to match waist-level camera position. Default: false.
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waist_level_viewfinder = false
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#Right-clicking a Camera in GUI will open Camera Attachments screen. Only in player inventory.
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#Default: true
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right_click_attachments_screen = true
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#Right-clicking Camera in GUI with attachment item will insert/swap it.
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#Default: true
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right_click_hotswap = true
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#Self-timer will attract attention of nearby entities and makes them look at the Camera. Default: true
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timer_attracts_mob_attention = true
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#Radius in blocks around the camera in which mobs will be affected by the timer. Default: 16
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# Default: 16
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# Range: 1 ~ 64
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timer_attention_radius = 16
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[camera_stand]
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#Maximum allowed distance between Camera Stand and a player for the stand to function.
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#Camera on stand will capture the chunks that player is currently seeing, this may result is some parts of the world missing when camera on stand is taking photos while a player far away. Short render distances can be a problem as well.
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#Default: 100
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# Default: 100
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# Range: > 1
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working_range = 100
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#Attempting to take a photo outside the working range will cause the Camera on stand to 'malfunction' and it would need to be repaired (by simply using it). Default: true
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out_of_working_range_malfunction = true
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#If owner of the Camera Stand is not in range, closest player will be chosen to create and render a photo. Default: true
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fallback_to_other_players = true
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#Other players can be chosen for Interplanar Projector exposure, if owner is not in range.
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#WARNING: If enabled, projector will attempt to load an image from other player's computer (or use their PC to load from URL). Potentially, this can be used for malicious intents.
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#Default: false
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fallback_to_other_players_projector = false
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[capture]
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#Default size of an exposure image. High values take more disk space and can cause lag. Default: 320
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# Default: 320
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# Range: 1 ~ 2048
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default_frame_size = 320
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#Interplanar Projector can load images from URL or file on client's PC. Default: true
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projecting_enabled = true
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#Time limit in ticks for projecting.
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#Default: 100 (5 seconds)
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# Default: 100
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# Range: 1 ~ 200
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projecting_timeout_ticks = 100
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[lightroom]
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#Light level that is required for Lightroom to work. Default: 13
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# Default: 13
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# Range: 0 ~ 15
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lightroom_light_requirement = 13
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#Dyes that are used for particular printing process.
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#Valid dyes are: cyan, magenta, yellow, black.
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#Multiple definitions will make the lightroom consume multiple items per print. ["black", "black"] -> 2 Black Dye is consumed per print.
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#Dyes for black and white print. Default: ["black"]
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dyes_black_and_white = ["black"]
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#Dyes for color print. Default: ["cyan", "magenta", "yellow", "black"]
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dyes_color = ["cyan", "magenta", "yellow", "black"]
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#Dyes for chromatic red channel print. Default: ["magenta", "yellow"]
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dyes_chromatic_red = ["magenta", "yellow"]
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#Dyes for chromatic green channel print. Default: ["cyan", "yellow"]
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dyes_chromatic_green = ["cyan", "yellow"]
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#Dyes for chromatic blue channel print. Default: ["cyan", "magenta"]
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dyes_chromatic_blue = ["cyan", "magenta"]
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#Time in ticks to print black and white photograph. Default: 80
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# Default: 80
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# Range: > 1
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print_time_black_and_white = 80
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#Time in ticks to print color photograph. Default: 160
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# Default: 160
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# Range: > 1
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print_time_color = 160
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#Time in ticks to print one channel of a chromatic photograph. Default: 120
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# Default: 120
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# Range: > 1
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print_time_chromatic = 120
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#Amount of experience awarded per printed black and white Photograph. Default: 2
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# Default: 2
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# Range: 0 ~ 99
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experience_black_and_white = 2
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#Amount of experience awarded per printed color Photograph. Default: 4
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# Default: 4
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# Range: 0 ~ 99
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experience_color = 4
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#Amount of experience awarded per printed chromatic Photograph (when all three channels have been printed). Default: 5
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# Default: 5
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# Range: 0 ~ 99
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experience_chromatic = 5
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[photographs]
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#How many photographs can be stacked in Stacked Photographs item. Default: 16.
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#Larger numbers may cause errors. Use at your own risk. 32 should be fine though.
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# Default: 16
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# Range: 2 ~ 64
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stacked_photographs_size = 16
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[misc]
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#Film rolls can be renamed by using the item. No experience cost. Default: true
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film_roll_easy_renaming = true
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#Increases item name length limit for Interplanar Projector to 150 characters. Vanilla limit: 50.
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#Default: true
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increase_interplanar_projector_name_limit = true
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[integration]
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#Create Deployers will be able to insert/swap attachments on Camera Stand. Default: true
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create_deployer_stand_hotswap = true
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#You wouldn't need to touch these settings most likely. They are there to help debug/fix some weird issues.
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[debug]
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#Clean up data about timed-out expected exposure uploads on level/server save. Default: true
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cleanup_timed_out_expected_uploads = true
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