diff --git a/programs/gamemode.ini b/programs/gamemode.ini index 30a13ab..8f597e4 100644 --- a/programs/gamemode.ini +++ b/programs/gamemode.ini @@ -10,17 +10,17 @@ desiredgov=performance ; GameMode can change the scheduler policy to SCHED_ISO on kernels which support it (currently ; not supported by upstream kernels). Can be set to "auto", "on" or "off". "auto" will enable ; with 4 or more CPU cores. "on" will always enable. Defaults to "off". -softrealtime=off +softrealtime=auto ; GameMode can renice game processes. You can put any value between 0 and 20 here, the value ; will be negated and applied as a nice value (0 means no change). Defaults to 0. -renice=5 +renice=0 ; By default, GameMode adjusts the iopriority of clients to BE/0, you can put any value ; between 0 and 7 here (with 0 being highest priority), or one of the special values ; "off" (to disable) or "reset" (to restore Linux default behavior based on CPU priority), ; currently, only the best-effort class is supported thus you cannot set it here -ioprio=2 +ioprio=0 ; Sets whether gamemode will inhibit the screensaver when active ; Defaults to 1 @@ -42,17 +42,17 @@ inhibit_screensaver=0 ; It is also highly recommended you try these settings out first manually to find the sweet spots ; Setting this to the keyphrase "accept-responsibility" will allow gamemode to apply GPU optimisations such as overclocks -;apply_gpu_optimisations=accept-responsibility +apply_gpu_optimisations=accept-responsibility ; The DRM device number on the system (usually 0), ie. the number in /sys/class/drm/card0/ -;gpu_device=0 +gpu_device=1 ; AMD specific settings ; Requires a relatively up to date AMDGPU kernel module ; See: https://dri.freedesktop.org/docs/drm/gpu/amdgpu.html#gpu-power-thermal-controls-and-monitoring ; It is also highly recommended you use lm-sensors (or other available tools) to verify card temperatures ; This corresponds to power_dpm_force_performance_level, "manual" is not supported for now -amd_performance_level=auto +amd_performance_level=high [supervisor] ; This section controls the new gamemode functions gamemode_request_start_for and gamemode_request_end_for