chore: initial commit
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/********************************************************************
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This file is part of the KDE project.
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Copyright (C) 2014 Aleix Pol Gonzalez <aleixpol@blue-systems.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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import QtQuick 2.0
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import org.kde.plasma.core 2.0 as PlasmaCore
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import "../osd"
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PlasmaCore.FrameSvgItem {
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id: osd
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// OSD Timeout in msecs - how long it will stay on the screen
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property int timeout: 1800
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// This is either a text or a number, if showingProgress is set to true,
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// the number will be used as a value for the progress bar
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property var osdValue
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// Icon name to display
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property string icon
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// Set to true if the value is meant for progress bar,
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// false for displaying the value as normal text
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property bool showingProgress: false
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objectName: "onScreenDisplay"
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visible: false
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width: osdItem.width + margins.left + margins.right
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height: osdItem.height + margins.top + margins.bottom
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imagePath: "widgets/background"
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function show() {
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osd.visible = true;
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hideAnimation.restart();
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}
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// avoid leaking ColorScope of lock screen theme into the OSD "popup"
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PlasmaCore.ColorScope {
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width: osdItem.width
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height: osdItem.height
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anchors.centerIn: parent
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colorGroup: PlasmaCore.Theme.NormalColorGroup
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OsdItem {
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id: osdItem
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rootItem: osd
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}
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}
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SequentialAnimation {
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id: hideAnimation
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// prevent press and hold from flickering
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PauseAnimation { duration: 100 }
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NumberAnimation {
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target: osd
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property: "opacity"
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from: 1
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to: 0
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duration: osd.timeout
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easing.type: Easing.InQuad
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}
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ScriptAction {
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script: {
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osd.visible = false;
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osd.opacity = 1;
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osd.icon = "";
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osd.osdValue = 0;
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}
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}
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}
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}
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