chore: remove vkbasalt
It was fun at first but honestly? I'm good thank you.
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		|  | @ -13,7 +13,6 @@ | |||
|     ./programs/mangohud.nix | ||||
|     ./programs/obs-studio.nix | ||||
|     ./programs/rofi/default.nix | ||||
|     ./programs/vkbasalt/default.nix | ||||
|     ./programs/waybar.nix | ||||
|     ./programs/wezterm/config.nix | ||||
|   ]; | ||||
|  |  | |||
|  | @ -1,47 +0,0 @@ | |||
| { pkgs, ... }: | ||||
| 
 | ||||
| let | ||||
|   reshade-shaders = pkgs.callPackage ./shaders.nix {}; | ||||
| in  | ||||
| { | ||||
|   home.packages = with pkgs; [ | ||||
|     vkbasalt | ||||
|   ]; | ||||
| 
 | ||||
|   home.file = { | ||||
|     ".config/vkBasalt/vkBasalt.conf".text = '' | ||||
|       effects = cas:clarity:pcurved:pshadows:smaa:tonemap:vibrance | ||||
| 
 | ||||
|       reshadeTexturePath = ${reshade-shaders}/Textures | ||||
|       reshadeIncludePath = ${reshade-shaders}/Shaders | ||||
| 
 | ||||
|       toggleKey = Home | ||||
| 
 | ||||
|       # FX | ||||
|       cas = "${reshade-shaders}/Shaders/CAS.fx" | ||||
|       clarity = "${reshade-shaders}/Shaders/Clarity.fx" | ||||
|       pcurved = "${reshade-shaders}/Shaders/PD80_03_Curved_Levels.fx" | ||||
|       pshadows = "${reshade-shaders}/Shaders/PD80_03_Shadows_Midtones_Highlights.fx" | ||||
|       smaa = "${reshade-shaders}/Shaders/SMAA.fx" | ||||
|       tonemap = "${reshade-shaders}/Shaders/Tonemap.fx" | ||||
|       vibrance = "${reshade-shaders}/Shaders/Vibrance.fx" | ||||
| 
 | ||||
|       # Configure FX | ||||
| 
 | ||||
|       # Vibrance | ||||
|       vibranceVibrance = 0.100000 | ||||
|       vibranceVibranceRGBBalance = 1.000000,1.000000,1.000000 | ||||
| 
 | ||||
|       # Tonemap | ||||
|       tonemapDefog = 0.100000 | ||||
|       tonemapBleach = 0.000000 | ||||
|       tonemapGamma = 1.000000 | ||||
|       tonemapExposure = 0.000000 | ||||
|       tonemapSaturation = -0.150000 | ||||
|       tonemapFogColor = 1.000000,1.000000,1.000000 | ||||
| 
 | ||||
|       # CAS | ||||
|       casSharpness = 0.40 | ||||
|     ''; | ||||
|   }; | ||||
| } | ||||
|  | @ -1,115 +0,0 @@ | |||
| { | ||||
|   fetchFromGitHub, | ||||
|   stdenv | ||||
| }: | ||||
| 
 | ||||
| let | ||||
|   pname = "reshade-shaders"; | ||||
|   version = "3b5c595cf0338f02d74b2e72b9a036c211937dc3"; | ||||
| 
 | ||||
|   slim = fetchFromGitHub { | ||||
|     owner = "crosire"; | ||||
|     repo = pname; | ||||
|     rev = version; | ||||
|     hash = "sha256-+kh9dlZ+sEwdvPjlNlueqFWDMJa+lJKtv5U4rCoAJ70="; | ||||
|   }; | ||||
| 
 | ||||
|   legacy = fetchFromGitHub { | ||||
|     owner = "crosire"; | ||||
|     repo = pname; | ||||
|     rev = "08f5feb98dee8cc352cf404938edb73094ffdc36"; | ||||
|     hash = "sha256-fZ4rDpp03yPMFiGneV5SW7MxC/iF8gkLE5neN89XZCE="; | ||||
|   }; | ||||
| 
 | ||||
|   sweetfx = fetchFromGitHub { | ||||
|     owner = "CeeJayDK"; | ||||
|     repo = "SweetFX"; | ||||
|     rev = "a792aee788c6203385a858ebdea82a77f81c67f0"; | ||||
|     hash = "sha256-ZGJtPA5TSseuXwwcfGz8y+yP8VFzJUstsjHgdfi7eM8="; | ||||
|   }; | ||||
| 
 | ||||
|   qUINT = fetchFromGitHub { | ||||
|     owner = "martymcmodding"; | ||||
|     repo = "qUINT"; | ||||
|     rev = "98fed77b26669202027f575a6d8f590426c21ebd"; | ||||
|     hash = "sha256-nPraJgxDm1N9FIhrv0msI3B3it8uyzk6YoX25WY27gE="; | ||||
|   }; | ||||
| 
 | ||||
|   depth3d = fetchFromGitHub { | ||||
|     owner = "BlueSkyDefender"; | ||||
|     repo = "Depth3D"; | ||||
|     rev = "274aeed86db084b14f766369bd551873fa62df3d"; | ||||
|     hash = "sha256-ELrt7qB4ju1ZmgzZWpr6qIfpstvcslFsit5kADvyddU="; | ||||
|   }; | ||||
| 
 | ||||
|   astrayfx = fetchFromGitHub { | ||||
|     owner = "BlueSkyDefender"; | ||||
|     repo = "AstrayFX"; | ||||
|     rev = "910e3213a846b34dd65d94e84b61b61fca69dd6d"; | ||||
|     hash = "sha256-QG2Plsq+Sh2eQDX5i7Y88sZYzsdnvf5do7rDPJ/lrDU="; | ||||
|   }; | ||||
| 
 | ||||
|   otisfx = fetchFromGitHub { | ||||
|     owner = "FransBouma"; | ||||
|     repo = "OtisFX"; | ||||
|     rev = "3e22b10b1a831a92ed146f9d694412014d0d47fb"; | ||||
|     hash = "sha256-HWytT+8t/P1GNnpsYw/Wx7nXiWOme4gvZzooPZ12Za4="; | ||||
|   }; | ||||
| 
 | ||||
|   brussell = fetchFromGitHub { | ||||
|     owner = "brussell1"; | ||||
|     repo = "Shaders"; | ||||
|     rev = "f953d1e497ef257b2af05ae413bf432906cb8bd5"; | ||||
|     hash = "sha256-cZAyG8PugVwJCOqle4rdUcVvYnMi5pnYVjOaceJMgXs="; | ||||
|   }; | ||||
| 
 | ||||
|   prod80 = fetchFromGitHub { | ||||
|     owner = "prod80"; | ||||
|     repo = "prod80-ReShade-Repository"; | ||||
|     rev = "1c2ed5b093b03c558bfa6aea45c2087052e99554"; | ||||
|     hash = "sha256-EM9WxpbN0tUB9yjZFwWtY1l8um7jvMfC2eenEl2amF8="; | ||||
|   }; | ||||
| 
 | ||||
|   niceguy = fetchFromGitHub { | ||||
|     owner = "mj-ehsan"; | ||||
|     repo = "NiceGuy-Shaders"; | ||||
|     rev = "b81ce5699abcedaa889f044b6473f8569ab40570"; | ||||
|     hash = "sha256-PogtDpZCrPfj7x6UP+IyCbrt+BkmsC526bplEBWXOIk="; | ||||
|   }; | ||||
| in | ||||
| stdenv.mkDerivation rec { | ||||
|   inherit pname version; | ||||
| 
 | ||||
|   src = slim; | ||||
| 
 | ||||
|   installPhase = '' | ||||
|     mkdir -p $out | ||||
|     cp -r ./* $out | ||||
| 
 | ||||
|     cp -r ${legacy}/Shaders $out | ||||
|     cp -r ${legacy}/Textures $out | ||||
| 
 | ||||
|     cp -r ${sweetfx}/Shaders $out | ||||
|     cp -r ${sweetfx}/Textures $out | ||||
| 
 | ||||
|     cp -r ${qUINT}/Shaders $out | ||||
| 
 | ||||
|     cp -r ${depth3d}/Shaders $out | ||||
|     cp -r ${depth3d}/Textures $out | ||||
| 
 | ||||
|     # Gotta copy only Clarity as Overwatch.fhx is causing problems :\ | ||||
|     cp -r ${astrayfx}/Shaders/Clarity.fx $out/Shaders | ||||
| 
 | ||||
|     cp -r ${otisfx}/Shaders $out | ||||
|     cp -r ${otisfx}/Textures $out | ||||
| 
 | ||||
|     cp -r ${brussell}/Shaders $out | ||||
|     cp -r ${brussell}/Textures $out | ||||
| 
 | ||||
|     cp -r ${prod80}/Shaders $out | ||||
|     cp -r ${prod80}/Textures $out | ||||
| 
 | ||||
|     cp -r ${niceguy}/Shaders $out | ||||
|     cp -r ${niceguy}/Textures $out | ||||
|   ''; | ||||
| } | ||||
|  | @ -6,6 +6,4 @@ export AMD_VULKAN_ICD="RADV" | |||
| 
 | ||||
| export DXVK_ASYNC=1 | ||||
| 
 | ||||
| export ENABLE_VKBASALT=1 | ||||
| 
 | ||||
| gamemoderun "$@" | ||||
|  |  | |||
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