add merchant markers, captains, remove backrooms and all roads

Removed them because they'd make the server sluggish at best
This commit is contained in:
Alexandre Cavalheiro S. Tiago da Silva 2024-08-16 18:59:56 -03:00
parent f9197aa27a
commit 93f2485db7
Signed by: wizardlink
GPG key ID: A5767B54367CFBDF
6 changed files with 37 additions and 37 deletions

View file

@ -1,13 +0,0 @@
name = "All Roads"
filename = "AllRoads-0.1.0.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/MADm77JO/versions/nhJ5uuAY/AllRoads-0.1.0.jar"
hash-format = "sha1"
hash = "fba31014a6811116ea92d5032ab06be0d307a941"
[update]
[update.modrinth]
mod-id = "MADm77JO"
version = "nhJ5uuAY"

View file

@ -1,13 +0,0 @@
name = "The Backrooms"
filename = "backrooms-0.2.2+1.20.1.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/83vrcdt0/versions/zH1EUDSt/backrooms-0.2.2%2B1.20.1.jar"
hash-format = "sha1"
hash = "01d6afb33e9ab64413dbb69432a92ecd78a7974d"
[update]
[update.modrinth]
mod-id = "83vrcdt0"
version = "zH1EUDSt"

View file

@ -0,0 +1,13 @@
name = "Merchant Markers"
filename = "MerchantMarkers-1.20.1-fabric-1.3.1.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/AGhiJWsU/versions/9JD3inri/MerchantMarkers-1.20.1-fabric-1.3.1.jar"
hash-format = "sha1"
hash = "5aa37bd61c4c3b4419041b37b7d7a6354b3d161d"
[update]
[update.modrinth]
mod-id = "AGhiJWsU"
version = "9JD3inri"

13
mods/mob-captains.pw.toml Normal file
View file

@ -0,0 +1,13 @@
name = "Mob Captains"
filename = "MobCaptains-v3.1.2.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/7tKn1fLd/versions/YcFz1tcf/MobCaptains-v3.1.2.jar"
hash-format = "sha1"
hash = "f1c9f05bcc424348efe11e7d95c0a6875ba9684f"
[update]
[update.modrinth]
mod-id = "7tKn1fLd"
version = "YcFz1tcf"